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Product Ad Project- Slime Rancher
Project Type
3D Modeling/Texturing
Date
September 8th, 2023
Programs Used
Autodesk MAYA
For this project I simulated a “real world” experience doing work for a specific company / brand. I focused on beverages for my ad.
I built and textured all the models in separate projects in MAYA, and then imported them into one project to do the staging and lighting. I'm really happy with how the textures came out, because I spent a lot of time making the Honey Slime look sort of see through, and I played around with it's opacity a lot until I found something I liked.




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